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Games
It Took 29 Days to Make Flunked. It Took Three Years to Learn How.
Making a game alone is already a tall order. Making one with 3D environments, motion capture, original music, and a psychological horror st…
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Games
Making a game alone is already a tall order. Making one with 3D environments, motion capture, original music, and a psychological horror st…

Events
The GameOn Awards Ceremony happened during the 1st day of the Philippines Game Dev Expo at the SMX Convention Center Manila! A ceremony of…

Article
I used to hate Early Access. Back then, when you bought a game, that was it. You popped in the disc, installed it, and played. No day-one p…

Events
The Philippine GameDev Expo (PGDX) has officially launched HATCH, a new online platform dedicated to showcasing Filipino-made games and con…

Games
[caption id="attachment_12129" align="aligncenter" width="1024"] Lost and Found Official Poster via Shaggybeargames[/caption] Introduction:…